Where to find all the TM’s + HM’s in Pokémon Black & White

In Pokémon, you always have TM’s (Technical Machine) and HM’s (Hidden Machine).
You can use HM’s outside of the battle and in the battle, so you can continue through the level and have powers, and you can use TM’s only inside a battle (with a few exceptions).
TM’s and HM’s are sometimes usefull to give to your Pokémon, because they get normally (if you use them well) better attacks.

Where to find the TM’s in Pokémon Black & White?

Number Move Name Type Kind Power Acc. PP Effect of the TM Location
TM 01 Hone Claws Dark Other - - 15 It sharpens its claws. This increases your Accuracy and Attack. Freezer Container – Gift from Sage
TM 02 Dragon Claw Dragon Physical 80 100 15 You slash the foe with your sharp claws Victory Road
TM 03 Psyshock Psychic Special 80 100 10 It makes its mysterious brain waves real and attacks the opponents. Giant Chasm
TM 04 Calm Mind Psychic Other - - 20 Raises SP. ATK and SP. DEF by focusing the mind. Relic Castle – Gift from Sage
TM 05 Roar Normal Other - 100 20 Makes the foe flee to end the battle. Route 10
TM 06 Toxic Poison Other - 90 10 Poisons the foe with an intensifying toxin. Route 17
TM 07 Hail Ice Other - - 10 Summons a hailstorm that strikes every turn. Mistralton PokéMart – 50,000 PokéDollars
TM 08 Bulk Up Fight Other - - 20 Bulks up the body to boost both ATTACK and DEFENSE. Route 14- Gift from Sage
TM 09 Venoshock Poison Special 65 100 10 It hurls a special poison. Its power doubles if it hits an opponent with Poison status. Route 15 – Gift
TM 10 Hidden Power Normal Special ? 100 15 The power varies according to the user of the attack Nuvema Town – Professor Juniper after seeing 100 Pokémon
TM 11 Sunny Day Fire Other - - 5 Boosts the power of FIRE- type moves for 5 turns. Mistralton PokéMart – 50,000 PokéDollars
TM 12 Taunt Dark Other - 100 20 Taunts the foe into only using attack moves. Victory Road
TM 13 Ice Beam Ice Special 95 100 10 Blasts the foe with an icy beam that may freeze it. Giant Chasm
TM 14 Blizzard Ice Special 120 70 5 Hits the foe with an icy storm that may freeze it. Icirrus City PokéMart 70,000 PokéDollars
TM 15 Hyper Beam Normal Special 150 90 5 Powerful, but leaves the user immobile the next turn. Route 9 Department Store – 90,000 PokéDollars
TM 16 Light Screen Psychic Other - - 30 Creates a wall of light that lowers SP. ATK damage. Nimbasa City PokéMart – 30,000 Yen
TM 17 Protect Normal Other - - 10 Evades attack, but may fail if used in succession. Nuvema Town – Professor Juniper after seeing 60 Pokémon
TM 18 Rain Dance Rain Other - - 5 Boosts the power of WATER- type moves for 5 turns. Mistralton PokéMart – 50,000 PokéDollars
TM 19 Telekinesis Psychic Other - - 15 It raises the opponent in the air with its psychic abilities. Attacks hit the opponent more easily for 3 turns. Route 18
TM 20 Safeguard Normal Other - - 25 A mystical force prevents all status problems. Nimbasa City PokéMart – 30,000 Yen
TM 21 Frustration Normal Physical ? 100 20 An attack that is stronger if the TRAINER is disliked. Nimbasa City PokéMart – 10,000 Yen
TM 22 Solarbeam Grass Special 120 100 10 Absorbs light in one turn, then attacks next turn. Pinwheel Forest
TM 23 Smack Down Rock Physical 50 100 15 It attacks by throwing rocks or bullets at a flying opponent. The opponent is knocked down and falls to the ground. Battle Subway – 36BP
TM 24 Thunderbolt Electric Special 95 100 15 A strong electrical attack that may paralyze the foe. P2 Laboratory
TM 25 Thunder Electric Special 120 70 10 A lightning attack that may cause paralysis. Icirrus City PokéMart – 70,000 PokéDollars
TM 26 Earthquake Ground Physical 100 100 10 A powerful quake, but has no effect on flying foes. Relic Castle
TM 27 Return Normal Physical ? 100 20 An attack that increases in power with friendship. Nimbasa City PokéMart – 10,000 PokéDollars
TM 28 Dig Ground Physical 80 100 10 Digs underground the first turn and strikes next turn. Route 4
TM 29 Psychic Psychic Special 90 100 10 A powerful psychic attack that may lower SP. DEF. Route 13
TM 30 Shadow Ball Ghost Special 80 100 15 Hurls a black blob that may lower the foe’s SP. DEF. Relic Castle
TM 31 Brick Break Fight Physical 75 100 15 Destroys barriers such as REFLECT and causes damage. Icirrus City
TM 32 Double Team Normal Other - - 15 Creates illusory copies to raise evasiveness. Route 18 – Gift from Sage
TM 33 Reflect Psychic Other - - 20 Creates a wall of light that weakens physical attacks. Nimbasa City PokéMart – 30,000 PokéDollars
TM 34 Sludge Wave Poison Special 95 100 10 It attacks those near it with a wave of sludge. It will sometimes cause poisoning. Battle Subway – 48BP
TM 35 Flamethrower Fire Special 95 100 15 A powerful fire attack that may inflict a burn. Abundant Shrine
TM 36 Sludge Bomb Poison Special 90 100 10 Sludge is hurled to inflict damage. May also poison. Route 8
TM 37 Sandstorm Rock Other - - 10 Causes a sandstorm that rages for several turns. Mistralton City PokéMart – 50,000 PokéDollars
TM 38 Fire Blast Fire Special 120 85 5 A fiery blast that scorches all. May cause a burn. Icirrus City Pokémon – 70,000 PokéDollars
TM 39 Rock Tomb Rock Physical 50 80 10 Stops the foe from moving with rocks and cuts SPEED. Desert Resort
TM 40 Aerial Ace Flying Physical 60 - 20 An extremely speedy and unavoidable attack. Mistralton City Runway
TM 41 Torment Dark Other - 100 15 Torments the foe and stops successive use of a move. Route 4
TM 42 Facade Normal Physical 70 100 20 Boosts ATTACK when burned, paralyzed, or poisoned. Route 8
TM 43 Flame Charge Fire Physical 50 100 20 It puts on flame and attacks the opponent. It stores strength and its speed rises. Tubeline Bridge
TM 44 Rest Psychic Other - - 10 The user sleeps for 2 turns, restoring HP and status. Castelia City – 11th Floor of Building
TM 45 Attract Normal Other - 100 15 Makes the opposite gender less likely to attack. Castelia City – Party
TM 46 Thief Dark Special 40 100 10 While attacking, it may steal the foe’s held item. Wellspring Cave
TM 47 Low Sweep Fight Physical 60 100 20 With speedy movements it aims at the opponents’ feet Wellspring Cave
TM 48 Round Normal Special 60 100 15 It attacks the opponent with song. If everyone sings together you can use the move in successive turns and have its power increase. Battle Subway – 36BP
TM 49 Echoed Voice Normal Special 40 100 15 It attacks the opponent with an echoed voice. If it or one of its team mates uses it each turn, the power increases. Nimbasa City – Musical Hall
TM 50 Overheat Fire Special 140 90 5 Allows a full-power attack, but sharply lowers SP. ATK. Route 11
TM 51 Ally Switch Psychic Other - - 15 With a strange power it teleports and switches places with one of its teammates. Battle Subway – 48BP
TM 52 Focus Blast Fight Special 120 70 5 May lower foe’s SP.DEF one stage Wellspring Cave
TM 53 Energy Ball Grass Special 80 100 10 May lower foe’s SP.DEF one stage Route 12
TM 54 False Swipe Normal Physical 40 100 40 An attack that leaves the foe with at least 1 HP. Nuvema Town – Professor Juniper after seeing 30 Pokémon
TM 55 Scald Water Special 80 100 15 It attacks by shooting boiling hot water at the opponent. It will sometimes cause a burn. Freezer Container
TM 56 Fling Dark Physical ? 100 10 Hurls out held item, power depends on held item Tubeline Bridge
TM 57 Charge Beam Electric Special 50 90 10 High chance of raising user’s SP.ATT one stage Route 7
TM 58 Sky Drop Flying Physical 60 100 10 It attacks by raising the opponent skyward on the first turn, then dropping them on the second. The opponent that has been raised cannot move. Mistralton City
TM 59 Incinerate Fire Special 30 100 15 It attacks the opponent with fire. It burns any berry the opponent is holding, rendering it unusable. Battle Subway – 48BP
TM 60 Quash Dark Other - 100 15 It holds the opponent down and makes it attack last. Battle Subway – 48BP
TM 61 Will-o-wisp Fire Other - 75 15 Inflicts a burn on the foe with intense fire. Celestial Tower
TM 62 Acrobatics Flying Physical 55 100 15 It lightly attacks the opponent. The damage is larger when it is not holding any item. Mistralton City Gym
TM 63 Embargo Dark Other - 100 15 Foe is unable to use held items Dragonspiral Tower
TM 64 Explosion Normal Physical 250 100 5 Inflicts severe damage but makes the user faint. Battle Subway – 48BP
TM 65 Shadow Claw Ghost Physical 70 100 15 High critical hit ratio Celestial Tower
TM 66 Payback Dark Physical 50 100 10 Power doubles if user receives damage first Route 16
TM 67 Retaliate Normal Physical 70 100 5 It takes revenge for a fainted teammate. If a teammate is fainted that turn the attacks power increases. Nacrene City Gym
TM 68 Giga Impact Normal Physical 150 90 5 User cannot attack next turn Route 9 Department Store – 90,000 PokéDollars
TM 69 Rock Polish Rock Other - - 20 Raises users SPEED two stages Chargestone Cave – Gift from Sage
TM 70 Flash Normal Other - 100 20 Looses a powerful blast of light that cuts accuracy. Castelia City Alleyway
TM 71 Stone Edge Rock Physical 100 80 5 High critical hit ratio Challenger’s Cave
TM 72 Volt Switch Electric Special 70 100 20 After it has attacked the opponent, it returns and switches places with a waiting Pokémon. Nimbasa City Gym
TM 73 Thunder Wave Electric Other - 100 20 A weak jolt of electricity that paralyzes the foe. Nimbasa City PokéMart – 10,000 PokéDollars
TM 74 Gyro Ball Steel Physical ?? 100 5 Power depends on foe’s SPEED Nimbasa City PokéMart – 10,000 PokéDollars
TM 75 Swords Dance Normal Other - - 30 A fighting dance that sharply raises ATTACK. Dreamyard – Gift from Sage
TM 76 Struggle Bug Bug Special 30 100 20 It opposes the opponent by attacking. It lowers the opponents Special Attack. Castelia City Gym
TM 77 Psych Up Normal Other - - 10 Copies the foe’s effect(s) and gives to the user. Battle Subway – 48BP
TM 78 Bulldoze Ground Physical 60 100 20 It stamps the ground and attacks anything nearby. It lowers the opponent’s speed. Driftveil City Gym
TM 79 Frost Breath Ice Special 40 90 10 It attacks by blowing a cool breath on the opponent. It will always result in a critical hit. Icirrus City Gym
TM 80 Rock Slide Rock Physical 75 90 10 Large boulders are hurled. May cause flinching. Mistralton Cave
TM81 X-scissor Bug Physical 80 100 15 No Added Effect Route 7
TM 82 Dragon Tail Dragon Physical 60 90 10 It sends the opponent flying and causes the opponent to switch out. In a wild battle, the battle ends. Opelucid City Gym
TM 83 Work Up Normal Other - - 30 It musters its courage and raises its Attack and Special Attack. Striaton City Gym
TM 84 Poison Jab Poison Physical 80 100 20 May poison foe Route 6
TM 85 Dream Eater Psychic Special 100 100 15 Takes one half the damage inflicted on a sleeping foe. Dreamyard
TM 86 Grass Knot Grass Special ?? 100 20 Power increases if foe is heavy Pinwheel Forest
TM 87 Swagger Normal Other - 90 15 Confuses the foe, but also sharply raises ATTACK. Battle Subway – 36BP
TM 88 Pluck Flying Physical 60 100 20 Power doubles if foe is holding a berry Battle Subway – 36BP
TM 89 U-turn Bug Physical 70 100 20 User switches out automatically after attack Route 13 – Deliver all three goods to Wingull
TM 90 Substitute Normal Other - - 10 Creates a decoy using 1/4 of the user’s maximum HP. Twist Mountain – Winter Only
TM 91 Flash Cannon Steel Special 80 100 10 May lower foe’s SP.DEF one stage Twist Mountain
TM 92 Trick Room Psychic Other - - 5 Slower Pokémon attacks first in 5 turns Abundant Shrine
TM 93 Wild Charge Electric Physical 90 100 15 It covers itself in electricity and crashes into the opponent. It also takes a little damage. Victory Road
TM 94 Rock Smash Fight Physical 40 100 15 A rock-crushing attack that may lower DEFENSE. Pinwheel Forest
TM 95 Snarl Dark Special 55 95 15 It yells at an opponent for a long time and lowers their Special Attack. Castelia City – Give Mr. Lock the Lock Capsule

Where to find the HM’s in Pokémon Black & White?

Number Move Name Type Kind Power Acc. PP Effect of the HM Location
HM 01 Cut Normal Physical 50 95 30 Cuts the foe with sharp scythes, claws, etc. Striaton City – From Mokomo
HM 02 Fly Flying Physical 90 95 15 Flies up on the first turn, then strikes the next turn. Driftveil City – From Bianca
HM 03 Surf Water Special 95 100 15 Creates a huge wave, then crashes it down on the foe. Twist Mountain – From Alder
HM 04 Strength Water Physical 80 100 15 Builds enormous power, then slams the foe. Nimbasa City (Top Left Building)
HM 05 Waterfall Water Physical 80 100 15 Charges the foe with speed to climb waterfalls. Route 18
HM 06 Dive Water Physical 80 100 10 Dives underwater the first turn and strikes next turn. Undella Town

As you can see, there are only 6 HM’s in Pokémon Black & White. In all the other Pokémon games, there were 8 HM’s to use.
And all the HM’s can conflict instant damage. With most of the Pokémon games, this wasn’t how it is now.

Good luck with finding all TM’s and HM’s. Also recommended for you: All the Gym Leaders in Pokémon Black & White

Cheers,
We Game

 

Tags: , , , , , , , ,

Link to this great post:



 

No comments

Be the first one to leave a comment.

Post a Comment

You must be logged in to post a comment.